👉 Until computing, also known as pre-computation or offline computation, is a method where calculations or computations are performed in advance and stored for later use, rather than being calculated dynamically as they occur during runtime. This approach is particularly useful in scenarios where real-time processing is not feasible or necessary, or where the computational tasks are complex and resource-intensive. For example, in cryptography, pre-computed tables of values are used to speed up encryption and decryption processes. In graphics, pre-computed textures or lighting calculations can enhance performance in real-time rendering applications. Until computing relies on storing intermediate results, often in large datasets or specialized hardware like GPUs, to perform subsequent operations more efficiently. This technique reduces the computational load during execution, making it ideal for applications requiring high performance and low latency.