👉 Theatre computing is an interdisciplinary field that merges theatre arts with computer science, focusing on the use of digital technologies to enhance and transform theatrical experiences. It encompasses a wide range of applications, from interactive stage designs that respond to audience movements and emotions in real-time, to virtual reality (VR) and augmented reality (AR) environments that immerse viewers in new dimensions of storytelling, to sophisticated lighting and sound systems controlled by algorithms. Theatre computing also involves the development of software and hardware solutions that enable new forms of collaboration between directors, designers, and technologists, allowing for more dynamic, personalized, and immersive performances. This field is pivotal in pushing the boundaries of traditional theatre, creating innovative ways to engage audiences and redefine the theatrical experience.