👉 Count-reeman is a concept in computer science and game theory, which refers to a strategy where players make moves on a board with the aim of maximizing their chances of winning or decreasing the probability of losing. The player who makes the most moves wins. The term was coined by mathematician Michael Lugo in 1987 when he described how the number of moves made by one player versus another can be used to determine the winner in a game where there are multiple players and the outcome depends