👉 In the context of computer science and software engineering, an "errantry" is a data structure that can be used to store information about errors in a program. It is often used as a way to represent the state of a program at any point in time, such as when it crashes or fails to execute. Errantries are typically represented using a data structure called an "error tree", which consists of nodes that represent different types of errors (e.g., Syntax errors, Input errors,