Definition: In programming, "templarlikeness" refers to a property or characteristic that is not easily seen from the outer layer of an object's structure but rather emerges through its interactions with other objects. This can be particularly useful in scenarios where one wants to ensure the behavior of an object does not depend on external factors such as other classes, interfaces, or data structures. For example, consider a class `Person` with properties like name and age, which are templated over a base class `