👉 Undreading is a programming concept in which a program reads data from an input stream and then processes or executes that data. It's similar to reading and writing files, but instead of reading files, it reads from a stream. In terms of syntax, undreading can be defined as: ```java public class Main { public static void main(String[] args) { Scanner scanner = new Scanner(System.in); String input; while ((input = scanner.nextLine()) != null) {