👉 Resweeping is a technique used in computer graphics to smooth out edges and improve the appearance of polygons, especially when working with complex shapes. It involves applying a series of sweeps across the polygon's vertices to create a smoother, more uniform texture. The process typically involves using a set of vertex coordinates (the "coordinates") representing each vertex of the polygon and a sweep vector (a unit vector that will be used as an offset for each point in the sweep) starting at one vertex. The goal
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