👉 In the context of computer science, a "falledable" object is one that can be safely manipulated or modified without causing any unintended consequences. This means it should not have side effects, such as changing its state or behavior in unexpected ways. For example, a fallenable object might be an array or tuple that is always initialized to zero (to prevent accidental changes), or a function that returns a value of a specific type (to avoid unexpected side effects).