👉 Unmanaged is a programming concept that refers to a situation where an object or variable is not managed by the programmer, but rather it is passed around as if it were a global variable. This means that the programmer does not have complete control over what happens with the variable and instead leaves it up to the environment in which it is used. For example, consider a class named "Person" that has an attribute called "name". If you create an instance of this class, then pass around this object