👉 Try computing is a programming paradigm that focuses on writing code in a way that prioritizes correctness, readability, and modularity by using constructs like try-except blocks, assertions, and context managers to handle exceptions and control flow explicitly. Unlike traditional error-handling approaches that often rely on catching exceptions after they occur, try computing encourages developers to anticipate and address potential issues early in the code, ensuring that each operation is performed under controlled conditions. This approach promotes cleaner, more maintainable code by clearly delineating normal execution paths from error-handling logic and leveraging higher-order functions to manage complex workflows, making it particularly useful in functional programming languages like Scala and Haskell. By integrating these constructs, try computing aims to simplify debugging, reduce boilerplate code, and enhance the overall robustness of software systems.