👉 Sport computing is an interdisciplinary field that integrates advanced computational techniques, data analytics, and technology to enhance sports performance, strategy, and fan engagement. It involves the use of sensors, wearables, and IoT devices to collect vast amounts of real-time data on athletes' physical metrics, such as heart rate, speed, and movement patterns. This data is then processed using machine learning algorithms and big data analytics to provide actionable insights for coaches, trainers, and athletes, helping them optimize training regimens, prevent injuries, and improve overall performance. Additionally, sport computing extends to fan engagement through immersive technologies like augmented reality (AR) and virtual reality (VR), which offer interactive experiences, real-time statistics, and personalized content. By merging cutting-edge technology with the dynamic world of sports, sport computing revolutionizes how athletes train, compete, and fans experience the game.