👉 Resolution math is a branch of mathematics that deals with the determination of the points where geometric shapes intersect, particularly in computer graphics and computational geometry. It involves algorithms to compute intersections between lines, planes, and other geometric objects, often using techniques like the Separating Axis Theorem (SAT) or the Bentley-Ottmann algorithm. These methods help in tasks such as rendering 3D scenes, collision detection, and shape analysis by accurately finding the points of intersection, which are crucial for realistic visualizations and simulations. Resolution math ensures that these intersections are computed efficiently and accurately, even in complex scenes with many overlapping objects.