👉 In a computational context, players computing refers to entities or agents that interact within a shared environment, often in a multi-agent system. These players can be software agents, robots, or even humans, each with their own goals and decision-making processes. They exchange information, collaborate, compete, or negotiate to achieve their objectives, which can range from simple tasks like coordinating a fleet of drones to complex strategic endeavors such as game playing or resource allocation. Each player computes based on their own knowledge, perceptions, and the information they receive from other players or their environment, aiming to optimize their individual or collective performance within the system.