👉 The `pf:light_particles` in the context of the Feather Lightweight Plane Transformation (FeatherLPT) framework is a custom particle system component designed to simulate light particles, such as those found in atmospheric effects like fog, mist, or sunlight scattering. These particles are typically small, numerous, and move in complex, often randomized patterns to mimic natural light interactions with surfaces. FeatherLPT leverages the lightweight nature of FeatherLPT to efficiently render these particles, making it ideal for real-time applications on platforms like Unity. The `light_particles` component likely handles the generation, movement, and interaction of these particles, allowing developers to easily integrate realistic lighting effects into their scenes without significant performance overhead. By using FeatherLPT, developers can achieve high-quality visual results while maintaining smooth frame rates.