👉 The Mesa:LightParticles module simulates light particles, also known as photons, which are fundamental components of light and electromagnetic radiation. These particles represent discrete packets of energy traveling through space at the speed of light. In Mesa, LightParticles are used to create realistic lighting effects in 3D scenes by emitting or reflecting light based on various physical properties like color, intensity, and direction. The module supports advanced features such as subsurface scattering, caustics, and volumetric effects, allowing for the creation of highly detailed and photorealistic lighting scenarios. By controlling parameters like particle size, lifespan, and emission patterns, artists can simulate everything from soft, diffused light to intense, directional beams, enhancing the visual fidelity of their projects in games, simulations, and other visual applications.