👉 Juvenile computing refers to the design, development, and use of technology specifically tailored for children and adolescents, focusing on their unique needs, abilities, and learning styles. It involves creating age-appropriate software, hardware, and digital environments that encourage engagement, creativity, and educational growth while ensuring safety and privacy. This field addresses the challenges of making technology accessible and beneficial for young users, taking into account their cognitive development, social interactions, and digital literacy. By integrating educational objectives with enjoyable experiences, juvenile computing aims to foster a positive relationship with technology among young people, preparing them for an increasingly digital world.