👉 Gregory computing, proposed by computer scientist Gregory Goldstine in 1999, is a theoretical model for distributed computing that emphasizes the use of simple, lightweight processes called "Gregories" to achieve complex computational tasks. Each Gregory is a minimal, self-contained program that can operate independently and communicate with others through a shared memory space. This model is designed to be highly scalable, fault-tolerant, and energy-efficient, making it particularly suitable for resource-constrained environments like the Internet of Things (IoT). By leveraging the collective power of numerous simple processes, Gregory computing aims to solve problems that are intractable for large, centralized systems, offering a robust framework for distributed data processing and computation.