👉 Damage math is a mathematical framework used to quantify the effects of actions in games, simulations, and other interactive systems. It involves defining a damage function that maps the severity of an action (like attacking, destroying, or moving) to a scalar value representing its impact. This function typically considers factors such as the target's health, the attacker's strength, and any mitigating or enhancing conditions. By using this function, developers can calculate the net damage inflicted on a target, enabling more realistic and balanced gameplay. Damage math is crucial for creating dynamic environments where actions have tangible consequences, influencing player decisions and enhancing immersion.