👉 The Classes Project is a foundational software development endeavor that introduces students to object-oriented programming (OOP) principles through the creation of a modular, class-based application. Students design and implement classes—self-contained units that encapsulate data (attributes) and behaviors (methods)—to model real-world entities, such as a Library Management System. Each class defines its own structure (attributes like `bookID`, `title`, and `author`) and operations (methods for actions like `borrowBook()`, `returnBook()`, or `displayInfo()`), promoting code reusability, maintainability, and clarity. By abstracting complexity into classes, the project teaches core OOP concepts like encapsulation, inheritance (e.g., a `Book` class inheriting from `Entity`), and polymorphism, while fostering problem-solving skills through iterative design and testing.