👉 Animation math is the mathematical foundation that enables the creation of smooth, realistic movements in computer-generated imagery. It involves using equations and algorithms to calculate positions, velocities, and rotations of objects over time, ensuring fluid transitions between frames. Key concepts include interpolation for smooth curve generation (like linear or cubic splines), transformation matrices for scaling, rotating, and translating objects, and keyframe animation where specific positions or orientations are defined at certain points. By applying these principles, animators can create complex, dynamic scenes that mimic real-world physics and motion, resulting in visually compelling and believable animations.