👉 Pathfinding is a computer science problem where an agent (often a robot) must find its way through a maze or other obstacle-filled environment, either to reach a destination or to avoid obstacles. The goal of pathfinding is to minimize the distance between the agent and its starting point while avoiding obstacles along the way. For example, in a search for a path from point A to B in a 2D grid, the agent can use a breadth-first search (BFS) algorithm to explore all