👉 In the context of programming, an "orthoselection" is a method used in computer graphics to select a specific vertex from a set of vertices. It involves selecting one vertex that minimizes the distance between two other vertices. For example, if we have a set of 10 vertices and we want to find the orthoselection for one of them, the algorithm would first calculate the distances between each pair of vertices using their Euclidean distance formula. Then, it would check which vertex is