👉 In computer science, a "nonenemy" is an object that can be used as part of a larger system but does not directly compete with other objects in the system. For example: ```python class Enemy: def attack(self): print("The enemy attacks!") class Human: def attack(self): print("I attack!") human = Human() enemy = Enemy() human.attack() # Prints: "The enemy attacks!" ``` In this scenario, the `Human` object