👉 In artificial intelligence and machine learning, a "judgeable" object is one that can be used as an input to another object. This can be useful in scenarios where you need to decide on the best course of action based on the outcome of a decision made by another entity. For example, in a game of chess, a player could use a judgeable piece (a pawn) to move their king while ensuring that it is safe for the opponent's king to move. This would be an important