👉 In the context of computer programming, a "guarder" is a type of variable in a program that serves as a placeholder for values that are not part of the main program's scope. It is typically used to store temporary data or hold variables that might be accessed later but do not need to be explicitly assigned a value. For example: ```c int x = 5; float y = 10; // Guarder guarders guard1(x); guarders guard2(y