👉 In computer science, a global-like object or variable is one that can be accessed from anywhere in the program's execution environment. This means it can be used within any function, method, or class without having to explicitly specify its location. For example: ``` int x = 10; float y = 25.0f; cout << "x: " << x << ", y: " << y << endl; // Output: x: 10, y: