👉 The term "enmove" in the context of programming languages is used to describe a change or action that occurs without any explicit instruction. It can be used for both positive and negative actions, depending on the intended meaning. For example: 1. If you're playing a game where it's allowed to move around (e.g., a sandbox game), and suddenly one player moves in a completely unexpected way, this is an enmove. 2. In a programming context, if someone starts moving their