👉 In programming, a 'unbindable' is a variable or function that can be deleted from its scope after it has been used. This means that once an object or function is bound to a variable or function, it cannot be accessed again in the same context. Unbinding allows you to release the resources allocated to the unbound object or function. For example, consider a class `MyClass`: ```cpp class MyClass { public: int myVar = 0; }; ``