👉 In the context of computer science, a "stick" is an abstract concept that represents a piece of software or hardware that has been successfully implemented in a particular environment. The stick is typically used to represent a set of instructions, data, or resources that are being executed by a program.
Sticks can be used to model various types of programs and systems, such as:
1.
Programs
- A stick represents a complete program written in a specific programming language.
2.
Software