👉 In the context of mathematics and computer science, a "smitter" is an object or function that is used to represent a circle by using only one point. This is often done when dealing with circles in geometry, where a circle can be defined as the set of all points (x,y) such that the distance between (x1,y1) and (x2,y2) is equal to r. For example, consider the equation x^2 + y^2 = 4.