👉 In programming, an "overriding" is a feature of object-oriented programming where a class can override other classes or methods. This means that a class can implement functionality that another class does not, but without introducing new code or changing existing code. For example, consider a simple class `Person` with a method `sayHello()`: ```cpp class Person { public: void sayHello() { std::cout << "Hello, World!" << std::endl; } };