👉 In the context of computer science and programming, a "disrober" is typically used to store or manage data. A "disrober" can be seen as an alternative way to handle large amounts of data in a program, allowing for efficient storage and retrieval of data without storing it all on disk. An example of a disrober would be a cache that stores frequently accessed data in memory, so that the computer only needs to access it once. This is similar to how a dis