👉 In the context of programming, a "clubmonger" is a type of object that represents a class in a multi-threaded environment. These objects are typically used to store shared data between multiple threads and can be accessed by multiple threads simultaneously. A clubmonger is created when a class has a method called `join()` which waits for all the other threads to finish their work before continuing execution. Once the `join()` method returns, it will wait until all threads have finished executing. In