👉 In mathematics and computer science, a "approachable" object is an object that can be represented as a sequence of steps or operations in a computational algorithm. An approachable object has properties such as its order (the number of steps taken), starting point, and termination condition (whether it returns a value or not). It also has the ability to perform different types of computations depending on the input parameters. For example, consider the following sequence of steps: 1. Add 10 to