Definition: In computer science and mathematics, an antimerger is a type of synchronization protocol that is designed to prevent communication between two devices until a specific time has elapsed. It is often used in distributed systems where multiple nodes need to communicate with each other but are not connected by a single hub or router. Antimergers can be implemented using various protocols such as the TCP/IP protocol, which uses the "Keep-alive" feature to maintain communication between two devices even when they are not directly connected. Another